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ACADEMIC PAPER SUMMARY

  REFERENCE Floyd, C., 1992. Software development as reality construction. In  Software development and reality construction  (pp. 86-100). Springer, Berlin, Heidelberg.

ESSAY INTRODUCTION (APPLICATION OF SOFTWARE IN SCHOOLS AND UNIVERSITIES)

 APPLICATON OF SOFTWARES IN SCHOOL AND UNIVERSITIES      

The world is rapidly moving into a more advanced and technological age, which is impacting lots of activities, industries, transportation, and schools. handmade jobs have been taken over by technology which produces products, more effectively and faster for example, lift operators, railway station ticket seller, film projectionist, factory workers, and security guards (Datta, 2020). This essay is going to discuss the application of software in learning environments including both schools and universities.



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ACADEMIC PAPER SUMMARY

  REFERENCE Floyd, C., 1992. Software development as reality construction. In  Software development and reality construction  (pp. 86-100). Springer, Berlin, Heidelberg.

INITIAL IDEA 2

Database Design       A database is an organized collection of structure information, or data that are electronically stored in the computer system which is controlled by the DBMS (database management system). Database management system   are software systems used to store, retrieve, and run queries on data. All database system stores data using file, records and fields (Graham, Brian, and David. (2010)  information and communication technology. 2nd ed. London. Hodder education): FIELD: A file is a single item of data, such as forename or date of birth which has a field name that is used to identify it within a database. RECORDS: A record is a collection of fields, for example all the information about one person or item FILE: A file is an organised  collection records, usually where all the records are organised so that they can be stored together. In addition, according to  Graham, Brian, and David.   information and communi...

DIAGRAM 1. SOFTWARE DEVELOPMENT LIFECYCLE (SDLC)

  Software development lifecycle (SDLC) are the steps recurred in other to carry out and improve the process of developing a software application.  PLANNING:   This include the calculations of material cost and labor to create a timetable with a goal allowing the application outline and boundaries that are needed to keep the project from expanding beyond scope DEFINE REQUIREMENT:   This is used to define what the application is meant to do including resources needed to be identified and built into the project in order to achieve the goal . DESIGN AND PROTOTYPING:   This are the designing steps that instructs the application on how it will work. Some of these steps include Programming, Security, Communications, Architecture and Platforms. After the design has been defined, a prototype of an early version of the software can be created to demonstrate a basic idea of how the application will work. SOFTWARE DEVELOPMENT:   This is where a program ...